Checkpoint Streamer

Update 1.1 - > 1.1.1
fixed: dissapearing of checkpoint depends on distance
edit MAX_CHDIS if you want more distance (default: 50.0)
bonus: complitely indented code.

So, the number of checkpoint defined to 1024, but it can be changed by yourself. It can be unlimited. Tongue

So, functions:
LCS_Load(); //put in OnGameModeInit
LCS_SetPlayerStaticCheck(playerid,checkpointid);
LCS_RemovePlayerStaticCheck(playerid);
LCS_GetPlayerStaticCheck(playerid);
LCS_CreateCheckpoint(Float:x,Float:y,Float:z,Float:size);
LCS_IsValidCheckpoint(checkpointid);
LCS_DestroyCheckpoint(checkpointid);
LCS_GetCheckpointData(checkpointid,&Float:x,&Float:y,&Float:z,&Float:size);
LCS_GetClosestCheckpoint(playerid);
LCS_IsPlayerInCheckpoint(playerid,checkpointid);
LCS_SetCheckpointData(checkpointid,Float:x,Float:y,Float:z,Float:size);
LCS_GetPlayerCheckpointIn(playerid);
LCS_IsPlayerInAnyCheckpoint(playerid);
LCS_IsAnyPlayerInCheckpoint(checkpointid);



Callbacks:
LCS_OnPlayerEnterCheckpoint(playerid,checkpointid);
LCS_OnPlayerLeaveCheckpoint(playerid,checkpointid);



Install:
1. Put LCS.inc in directory .../pawno/include/
2. Put #include in your script (after #include )
3. Put LCS_Load(); in OnGameModeInit() or OnFilterScriptInit()

Download v.1.1.1:
GTAscript.ru
SendSpace.com
RapidShare.com
http://www.mediafire.com/?w0w1tmw00mm

Download v.1.1:
GTAscript.ru
SendSpace.com
RapidShare.com
CrazyHost


Download v.1.0:
GTAscript.ru
SendSpace.com
RapidShare.com

Report bugs if they exist.

Cheers, LuxurY.

Ok this is one of my first filterscript releases and all the information about it will be posted here:

  • Name: CRWOC - Create a Ramp With One Click!
  • Description: Whilst driving a vehicle if you click the fire button (Also used for NOS) a ramp will spawn a few meters in front of you and you will jump off it. The ramp will then disappear in order for you to create another one if you wish. This will help you get your vehicle to them building you always wanted to!
  • Release Date: 31 January 2008
  • Version: 2.0
  • Author: Lordy (BigHitter)
  • Credits:
    • cmg's friend. (The Idea)
    • Me (Creating it)
  • Other Information: Please post here about any bugs that you may find..remember this is a first release and therefore some bugs may be found although I have tested it well, I have only been able to test it on my own...please try with more than one of you...
  • Future Plans: Be able to spawn more types of ramps using different buttons.
  • Download Link:Version 1.0 or http://www.mediafire.com/?didim3mjjdm

  • Download Link:Version 2.0 or http://www.mediafire.com/?terinboqemn

Tez's Mansion

This FilterScript adds a mansion south-east of Fort Carson near the huge construction site. It has a road leading to it which is blocked by two gates. To open these gates, type /opengates and to close them, type /closegates.

I've added an interior for it with 4 teleports in total. There's a /enter for the frontdoors and backdoors and also a /exit from two doors inside the house.

There are 5 vehicles in total, 4 on the main road and then around the back of the mansion there's a boat. Each car has the special color of "Brilliant Green".



~Commands~

/enter /exit
/opengates /closegates
*Must be logged into Rcon if using the TezMansion2.



~Screenshots~





~Video~





~Links~

TezMansion (My Host) (Right-Click and Save As.)
TezMansion2 (My Host) (Right-Click and Save As.)
http://www.mediafire.com/?yomwwxztkoj


~Credits~

Tez for the commands and mapping.
Chris for adding the vehicles.
R@f for finding out the Color ID of "Brilliant Green".



~Future Releases~

If you find any bugs or if you have any ideas for improvement then please say so. Smiley


Thanks, Tez

Anti fall off bike

What is it?
This is a very small and simple filter script that stops you and your passenger from falling off your bike. With v2.5 you use the commands /afon and /afoff to toggle it on or off.

How does it work?
When your state changes, it puts you back into your last vehicle.

But that will do the same if you normally exit the bike!
With the help of a variable, it will not.

How do I get it?
For v2 (no commands):
Pastebin (.com)
Pastebin (.ca)
For v2.5 (/afon, /afoff):
Pastebin (.com)
Pastebin (.ca)
http://www.mediafire.com/?gzgyqzto2yg

Is there any bugs?
From what I have tested, I have not found any.

Will there be updates? What will be in them?
There might be updates, but I have no ideas.

Comments are appreciated. Thanks for reading!

Hey hey!...[SAP]Sidhu here!.. I had some spare time, so I decided to make a House for Admins. It's just a normal house with the following:

YOU MUST BE LOGGED INTO RCON!

Components:


- 1 Bullet (admins only)
- 1 Turismo (admins only)
- 1 Speed boat (admins only)
- 1 Hunter (admins only)
- 1 Hydra (admins only)
- Private runway
- Huge house (with interior)
- Functioning gates
- Road to the house with lighting
- Fuel station thing (just scenery)
- Aircraft Vehicles (not admins only)
- MUCH MUCH MORE!

Commands:
- /lsah (teleports you to the admin house)
- /lsahopen (opens house gates)
- /lsahclose (closes house gates)
- /lsahon (turn on the security camera)
- /cameraoff (tuns the camera off)

Pictures:
http://img413.imageshack.us/img413/9480/house2ws8.jpg
http://img162.imageshack.us/img162/5017/house1ve9.jpg
http://img80.imageshack.us/img80/6876/house3bm1.jpg
http://img520.imageshack.us/img520/128/house4dd7.jpg
http://img162.imageshack.us/img162/6895/house5my1.jpg
http://img385.imageshack.us/img385/8190/house6fk2.jpg
http://img413.imageshack.us/img413/1369/house7ki8.jpg
http://img413.imageshack.us/img413/4152/house8xg1.jpg
http://img507.imageshack.us/img507/706/house9qu0.jpg
http://img524.imageshack.us/img524/3438/house10to6.jpg
http://img146.imageshack.us/img146/6907/house11bk6.jpg
http://img80.imageshack.us/img80/7415/house12rt0.jpg

Download Links:
smiley Download Here: http://pastebin.com/fa11fb40
smiley OR Here: http://files.filefront.com/SAPSidhus+LS+Admin+Houserar/;12057264;/fileinfo.html
smiley http://www.mediafire.com/?yzok5jobitm

Easy DeAMX is just an add-on for trc_'s superior work:
http://forum.sa-mp.com/index.php?topic=41702.0

I thought of it after it took me ages to figure out how to work it, so this makes it simple. Keep the "Easy DeAMX.exe" and "DeAMX" folder in the same directory. Run the App. From here, you can ether "browse" to find your soon-to-be decompiled .AMX file, or paste your .amx script in the same directory as the rest of Easy DeAMX. It's pretty self-explanatory.

Still don't think it will be easy? Watch

.



For those that are wondering if I has permission to release this, please refer to trc_'s disclaimer:
Quote
- Redistribute it with your changes, provided you keep
the name of the original author (i.e. don't pretend you
made it all by yourself) and this licence, and mention
that you changed it (plus eventually what changes you made).


Download:
Itself: http://www.zezombia.com/mirrors/Easy DeAMX.rar or here: http://www.mediafire.com/?jg2tvnyntlm
Source: http://www.zezombia.com/mirrors/Easy DeAMX Source.rar (VB.NET 2008)

That's right!
Fly to the moon with a cheap spaceshuttle (that cheap it's made out of wood)
I was really bored, so I decided to make this little FS, which contains:

  • A /up and /down command! (for everybody free to use, so this can be abused, actually)
  • A /help command!
  • A mapped moon, out of 70 objects!

It goes up pretty slow, so it might take a while to get to the moon!
The place where the flight takes off: On some farm, close to a tunnel (From the mission you gotta steal a combine harvester for the Truth)


Please comment.
Yes, I know it ain't that good (just like my other "scripts" rolleyes)
Maybe this could be some inspiration for a better scripter, who can improve this?
You're free to edit it, as long you give credits for MY part. Also you can make your own version.

DOWNLOAD:
SOURCE FILE: -> http://pastebin.com/f9665ec4
or here :http://www.mediafire.com/?teymy2k0nt4

WHERE TO FIND IT?
At the red dot on the map.
UFOTHINGY.JPG

Hello! Cheesy

I made drift points counter. You will get cash when you will drift.

DOWNLOAD: http://www.mediafire.com/?gdmzw00dlyt

Hope you will enjoy.

Edit by yourself.

by Luby

Double-O-Stream

☼ Introduction
Hi!
After I've made 3 streamers (Objects+Map Icons+CPs), I've decided to complete the collection of streamers!
I've created a fully working vehicle streamer with all vehicle functions (rewritten for streamed vehicles) and a pickup streamer.
The pickup streamer should work on Linux because I've added a fix for the pickup bug when picking up a pickup.
There are new functions added, too like

Code:
SetStreamPickupPos
or
PAWN Code:
GetStreamPickupModel
.

☼ What does Double-O-Stream include?
It includes 5(6) streamers:
  • Checkpoint streamer: Double-O-Checkpoints
  • Map icon streamer: Double-O-Icons 2 / Double-O-Icons Lite Version
  • Object streamer: Double-O-Objects
  • Vehicle streamer: Double-O-Vehicles
  • Pickup streamer: Double-O-Pickups

☼ How do You use Double-O-Stream?
Firstly, you need to download the streamerkit (scroll down for download link).
After this you extract alle files (7 files) into the folder /pawno/include on your computer.
Now you open your gamemode and write
PAWN Code:
#include 
at the top of your gamemode (if you want to use all streamers).
After this, put the following functions under the following callbacks:
PAWN Code:
DOS_OnGameModeInit(); //under OnGameModeInit()
DOS_OnPlayerConnect(playerid); //under OnPlayerConnect(playerid)
DOS_OnPlayerDisconnect(playerid); //under OnPlayerDisconnect(playerid,reason)
Now you can use all functions and create nearly infinite vehicles etc. ...

☼ The Functions of Double-O-Stream
Remark: Natives are in Double-O-Stream.inc included!
List of all functions:
Code:
//Double-O-Checkpoints:
CreateCheckpoint(Float:x,Float:y,Float:z,interior,Float:size,Float:distance,showforall);
DestroyCheckpoint(cpid);
ShowCheckpointForAll(cpid,show);
ShowCheckpointForPlayer(playerid,cpid,show);
DOCP_OnPlayerDisconnect(playerid);
DOCP_OnGameModeInit(); //Do not use this if you include all streamers!
CheckpointStreamer(); //Do not use this!
GetDistanceToPoint(playerid,Float:x,Float:y,Float:z,&Float:dis);
GetClosestCheckpoint(playerid);
GetPlayerCheckpoint(playerid);
IsValidCheckpoint(cpid);

//Double-O-Icons 2/Lite:
InitMapIconStreaming(); //Do not use this if you include all streamers!
CreateMapIcon(modelid,color,Float:x,Float:y,Float:z);
DestroyMapIcon(id);
MapIconUpdate(); //Do not use this!
ResetMapIconVariables(playerid); //Do not use this if you include all streamers!
GetFreeSlot(playerid); //Do not use this!

//Double-O-Objects:
CreateStreamObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:distance,worldid);
DestroyStreamObject(objectid);
StreamObjects(); //Do not use this!
StreamPlayerObjects(playerid,Float:x,Float:y,Float:z);
MoveStreamObject(objectid,Float:x,Float:y,Float:z,Float:speed);
StopStreamObject(objectid);
DOO_SetPlayerPos(playerid,Float:x,Float:y,Float:z);
DOO_SetVehiclePos(vehicleid,Float:x,Float:y,Float:z);
SetStreamObjectRot(objectid, Float:rX, Float:rY, Float:rZ);
SetStreamObjectPos(objectid, Float:x, Float:y, Float:z);
SetObjectViewDistance(objectid,Float:distance);
DOO_OnGameModeInit(); //Do not use this if you include all streamers!
DOO_OnPlayerConnect(playerid);
DOO_OnPlayerDisconnect(playerid);
IsValidStreamObject(objectid);

//Double-O-Vehicles:
DOS_OnGameModeInit(); //Do not use this if you include all streamers!
CreateStreamVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay);
DestroyStreamVehicle(svehicleid);
GetStreamVehiclePos(svehicleid, &Float:x, &Float:y, &Float:z);
SetStreamVehiclePos(svehicleid, Float:x, Float:y, Float:z);
GetStreamVehicleZAngle(svehicleid, &Float:z_angle);
SetStreamVehicleZAngle(svehicleid, Float:z_angle);
SetStreamVehicleParamsForPlayer(svehicleid,playerid,objective,doorslocked);
SetStreamVehicleToRespawn(svehicleid);
LinkStreamVehicleToInterior(svehicleid, interiorid);
AddStreamVehicleComponent(svehicleid, componentid);
RemoveStreamVehicleComponent(svehicleid, componentid);
ChangeStreamVehicleColor(svehicleid, color1, color2);
ChangeStreamVehiclePaintjob(svehicleid, paintjobid);
SetStreamVehicleHealth(svehicleid, Float:health);
GetStreamVehicleHealth(svehicleid, &Float:health);
SetStreamVehicleNumberPlate(svehicleid, numberplate[]);
GetStreamVehicleModel(svehicleid);
SetStreamVehicleVirtualWorld(svehicleid, worldid);
GetStreamVehicleVirtualWorld(svehicleid);
GetStreamVehiclePaintjob(svehicleid);
GetStreamVehicleColors(svehicleid,&color1,&color2);
GetVehicleStreamID(vehicleid);
PutPlayerInStreamVehicle(playerid, vehicleid, seatid);
GetPlayerStreamVehicleID(playerid);
//Put the following callbacks into your script:
OnPlayerExitStreamVehicle(playerid,svehicleid);
OnPlayerEnterStreamVehicle(playerid,svehicleid);
OnStreamVehicleSpawn(svehicleid);
OnStreamVehicleDeath(svehicleid, killerid);
OnStreamVehiclePaintjob(playerid, svehicleid, paintjobid);
OnStreamVehicleRespray(playerid, svehicleid, color1, color2);
OnStreamVehicleMod(playerid, svehicleid, componentid);

//Double-O-Pickups:
DOP_OnGameModeInit(); //Do not use this if you include all streamers!
OnPlayerPickUpStreamPickUp(playerid,spickupid);
CreateStreamPickup(model, type, Float:X, Float:Y, Float:Z);
DestroyStreamPickup(spickupid);
StreamPickups(); // Do not use this!
GetStreamPickupPos(spickupid,&Float:x,&Float:y,&Float:z);
GetStreamPickupType(spickupid);
GetStreamPickupModel(spickupid);
SetStreamPickupPos(spickupid,Float:x,Float:y,Float:z);
SetStreamPickupModel(spickupid,model);
SetStreamPickupType(spickupid,type);
If you don't want to include all streamers and you don't know how to include the ones you want to, ask how to do it!

☼ Where can you download Double-O-Stream?
Because there are too much includes to upload on pastebin, I've uploaded the includes on www.sendspace.com.
=> DOWNLOAD FIXED VERSION (.INC) <=
or here : http://www.mediafire.com/?dmfnlmtnlno

☼ Callbacks
There are some callbacks in Double-O-Vehicles and Double-O-Pickups which are not written into the includes, you can all put them somewhere into your gamemode (use them instead of the native callbacks, native callbacks are already used in the includes):
PAWN Code:
//Double-O-Pickups:
OnPlayerPickUpStreamPickup(playerid,spickupid);
//Double-O-Vehicles
OnPlayerExitStreamVehicle(playerid,svehicleid);
OnPlayerEnterStreamVehicle(playerid,svehicleid,ispassenger);
OnStreamVehicleSpawn(vehicleid);
OnStreamVehicleDeath(vehicleid, killerid);
OnStreamVehiclePaintjob(playerid, vehicleid, paintjobid);
OnStreamVehicleRespray(playerid, vehicleid, color1, color2);
OnStreamVehicleMod(playerid, vehicleid, componentid);

☼ Bugs
Double-O-Icons, Double-O-Objects and Double-O-Checkpoints work fine except for the function SetStreamObjectRot - the native function SetPlayerObjectRot is broken, so it won't work fine.
But Double-O-Vehicles and Double-O-Pickups may do not. I've tested most functions on a modified LVDM and all worked fine (except for some bugs which you can read next) and I've never had any crashes.
Problem with pickups:
There's a small probleme, that OnPlayerPickUpPickup does not get called at all. I don't know why.
On Linux, the pickups get broken, when you destroy one. I've tried the make a fix for Linux. It works when OnPlayerPickUpPickup gets called correctly.
But if you've found a bug, let me know it! I'll fix them!

Have fun with it!
Greets, Double-O-Seven

Hi all,
Here's my admin script that i created with some infos Cheesy
General :
-To be admin it's necessary to be logged as rcon admin
-There are 62 commands in the script
-There are a ping kicker, the ping is set to 500, you can change this in the script
-Leave and join messages are in the script
-Admin chat is writen in a .txt file
-Reports are too writen in a .txt file
-Bans & Kicks too
-Admin can read other players PM's

Commands :
Regular player :
/report [Name] [Reason] = report some one
Admin :
/goto [ID] = go to a player
/gethere [ID] = get a player to your position
/akill [ID] = kill a player
/force [ID] = force a player to change class
/rfreeze [ID] [Seconds] = freeze a player for seconds
/freeze [ID] = freeze a player
/unfreeze [ID] = unfreeze a player
/rmute [ID] [Seconds] = mute a player for seconds
/mute [ID] = mute a player
/unmute [ID] = unmute a player
/rjail [ID] [Seconds] = jail a player for seconds
/jail [ID] = jail a player
/unjail [ID] = unjail a player
/explose [ID] = explose a player
/slap [ID] = slap a player
/getinfo [ID] = get the player infos in text draw exemple1 exemple2
/sinfo = server infos in text draw
/infooff = switch the server or player info off
/remweapon [ID] = remove a player weapons
/eject [ID] = eject a player
/rspec [ID] = spec a player (from Keyman's adminspec)
/rspecoff [ID] = stop to spec a player
/fuck [ID] = fuck a player [Skin 10, Money 0$, Remove weapons, Wanted level 6, Remove armour, Set health 1, Remove from a vehicle, Set name to Fuckedup] (taked from SA-MP forum, i don't know who created it)
/setname [ID] [New Nick] = set name of a player
/say [Text] = talk as admin [exemple : [RAS]Admin [WSG]Raf : i'am admin Cheesy ]
/announce [Text] = write a gametext
/kick [ID] [Reason] = kick a player
/ban [ID] [Reason] = ban a player
/sethealth [ID] [Health] = sethealth of a player
/setarmour [ID] [Armour] = setarmour of a player
/skin [ID] [Skin] = set skin of a player
/giveweapon [ID] [Weapon] [Ammo] = give a weapon to a player
/givecash[ID] [Cash] = give cash to a player
/sound [ID] [Sound ID] = set a sound for a player
/setwanted [ID] [Wanted level] = set wanted level for a player
/gravity [Gravity] = set gravity
/serverpass [server pass] = set a server pass
/servername [server name] = change the host name of your server
/servermap [server map] = change the map name of your server
/serverurl [server url] = change the url adress of your server
/healall = heal all players
/amourall = armour all players
/freezeall = freeze all players
/unfreezeall = unfreeze all players
/akillall = kill all players
/kickall = kick all players
/fuckall = fuck all players
/remweaponall = remove all players weapon
/ejectall = eject all player from they vehicles
/flip = flip your car
/rweapon = open a weapon menu
/rmoney = open a money menu
/rtime = open a time menu
/rweather = open a weather menu
/rcar = open a vehicle menu
/rcolor = open a color menu
/rtunning = open a tunning menu
/god = god mode and give you a minugun
/debug-on = debug mode on (rename your debug file to : DEBUG )
/debug-off = debug mode off
/rcmd = see all admin commands
*[Text] = admin chat

Link :
V4 ~Rapid Share~
http://damian313.googlepages.com/RAS.rar
Credits :
R@f : Scripting
Syg : Scripting correction
Aless01 : Testing
Sismix : Testing
The /fuck creator : i taked example of his command
Xtreme : for the GetConnectedPlayers

Report bugs in this topic and post your suggestions Cheesy

Enjoy Wink
R@f